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Phoenix Wright - Qualified Perceptions
firstfrost
firstfrost
Phoenix Wright
Hmm, I think I forgot to post this before...

So, I've been playing Phoenix Wright: Ace Attorney. There's a convoluted backstory (well, yes, in the game as well, but I meant in real life) involving shumashi talking me into thinking it sounded interesting, and having to wrap it up for tirinian because I owed him a wrapped present, and it's a game about a defense attorney! But then he left it on the table long enough that I started playing it myself instead.

Anyway. As shaggy_man noted, it's kind of bughouse-crazy (and anime expressions are not one of the visual conventions I'm fluent in, so I still find them disturbing). The prosecutors are nearly moustache-twirlingly evil at times, and the presumption of guilt until proven beyond a doubt innocent is disconcerting. But I really only require that a plot be "not much less plausible than Monkey Island", and there's a lot of leeway there.

But gah! I finally got to the bit where the guy has to wreak his revenge by framing his enemy for murder, and he has to do this before the statute of limitations runs out on the crime he's revenging. What? I'm sure you can frame someone for murder pretty much whenever you want... Or, there's the little backstory for the NPC's mom: She was a "spirit medium", the cops would have her talk to the spirits of murder victims. Then, she talked to a victim, and named the killer, but he was found innocent, so everyone called her a fraud. That much is, well, "not much less plausible than Monkey Island", until you fill in the details. The murder scene is a locked elevator, with the victim, a kid, and another guy. Why do the cops even need supernatural help to find a suspect? Then, once they put the guy on trial, he's found innocent by reason of insanity. This is what makes everyone decide the medium is a fraud? If she contacted the dead guy, and got told "X killed me", and then in the trial, X says "Yes, I did it, but I wasn't in my right mind" -- that's supporting her story.

I do give it credit for trying to play in the murder mystery genre, with a couple of actually interesting mysteries (albeit mysteries populated with COMPLETE BUCKETHEADS of characters). And I like murder mysteries! Sadly, the more interesting the mystery, the harder it is to shoehorn the plot and the discovery thereof into the fairly limited game mechanic for solving it. Oh well.

(Puzzle Quest, on the other hand, is terribly addictive for me.)

Current Mood: sleepy sleepy

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